🔥 Raid Wing 2 - Salvation Pass - MetaBattle Guild Wars 2 Builds

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Slothasor. After dispatching the Slublings, players will enter a large opening with a toxic-looking floor and a large sloth-like creature.


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Slothasor napping away, Guild Wars 2. % cotton basic slim fit men's crew. No Comments. Content must be between 1 and characters. COMMENT IT.


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Slothasor. After dispatching the Slublings, players will enter a large opening with a toxic-looking floor and a large sloth-like creature.


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Slothasor. After dispatching the Slublings, players will enter a large opening with a toxic-looking floor and a large sloth-like creature.


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r/Guildwars2: Guild Wars 2 news and discussion. I made a slightly more detailed guide regarding the mushrooms at Slothasor. I frequently see people getting.


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Slothasor. After dispatching the Slublings, players will enter a large opening with a toxic-looking floor and a large sloth-like creature.


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Slothasor. After dispatching the Slublings, players will enter a large opening with a toxic-looking floor and a large sloth-like creature.


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guild wars 2 slothasor

Special thanks to members of [zQ] for the kill. This person need to go behind the Slothasor and drop the poison away from the raid. Volatile Poison is one of the most problematic mechanics.

Dulfy 16 Comments Mar 15, A guide to Slothasor, the first boss of Guild wars 2 slothasor Pass raid. It has a very obvious tell where Slothasor will stand up and his body will glow white. Basically he will stand still and starts to shake his body. Tenchu The Wolf. Want to find gamer girls?

Ideally the group should stack together and dodge as one to minimize the amount of orange circles. This is where various classes with projectile defense can shine. Additionally, if you are on mushroom duty and use an Imbued Mushroom, you will also drop the poison circle on the mushroom spot. Once focus 5 comes off CD, hit it a third time and then leave it alone. No problem. During the breakbar phase Slothasor will sit on the ground and stop moving. In addition, it will apply 8 stacks of burning if you caught the full duration, which eat away your remaining health unless it is removed quickly. Spec Inspiration and run focus and shield. Fixation and Volatile Poison are two mechanics that require everyone to pay attention and focus throughout the fight. Hi Dulfy, thank you for the guide, just a little ajustment is required. These guys have more HP and some of their projectile attacks are unblockable. If you move around early, you will drop the orange circles all over, making it hard for other players to dodge. Slow breakbar can risk poison to creep up, especially if someone gets the Volatile Poison and need to drop it behind the boss. The poison ground damage players for 3k damage a tick so it can be very lethal fast. When you have the green skull icon, you also will have a debuff icon on your bar that will last for 8 seconds. Guardian reflects are unnecessary, and Tempests are better off just being Tempests. Sometimes you may get the Fixation while you are having Volatile Poison. While in the slubling form, you want to clear the poison on the ground by walking next to a mushroom and use the 1 skill which has replaced your weapon skills bar. Once you have cleared the poison to the next mushroom, you can use 5 skill to exit the transformation and rejoin the fight. The goal here is to have the chronomancers use their Temporal Curtain to group up the slublings and pull them next to the boss if possible so the raid can AoE them down. Halitosis is a flame breath attack that Slothasor uses every 13 seconds. Slothasor will stand up and then land to roar. Slublings start to spawn at 30 seconds into the fight and every 30s after. You will see a message appear in the screen Player is currently fixated and Slothasor will begin follow this fixated person. There are a couple things you can do to mitigate this fear. There are 4 Mushroom spawn spots but only one spawn at a time with 50 seconds between spawns. You actually cannot get the Fixation while having the Volatile Poison debuff and it will quickly change to someone else for the fixation. Also your volatile poison timing is very helpful. Volatile Poison is an awareness mechanic where a random raid member will get a green skull above their head. You will need to save your crowd control skills for this. Tantrum is a series of 3 consecutive attacks that drops orange circles under each player. You want to dodge as soon as you see Slothasor put his front paws on the ground again. Fear occurs right after the breakbar. They add a lot of pressure to the fight so you want to kill Slothasor before too many of the Evolved Slublings spawn and ruin the day. The attack is fairly easy to avoid as long you are paying attention. You will also hear a ping sound when you get the green skull if you have game sounds turned on. The transformation itself lasts for 45 seconds and there is a 3 minutes 20 second cooldown before you can use the transformation again. You want to have 4 players assigned, one for each mushroom with a backup incase one of them dies or get Volatile Poison. You have plenty of time to do this since the transformation lasts for 45 seconds. If you happened to get knocked down in multiple orange circles, you will likely be instant downed or even die. No other reflects in the party are needed. Slublings will use projectile attacks on the raid that also apply a host of random conditions such as poison, cripple, weakness, vulnerability, confusion etc. In any case, with focus 5 timed in this way, the slubling projectiles are basically deleted from the fight so long as everyone remains close to the boss. You cannot heal in the slubling form so any damage received can be dangerous. Revenants can also use ventari tablet for projectile destruction. The mushrooms spawn counterclockwise in the spots marked below. Correction: Inspiration Contents 1 General Information 2 Mechanics 2. Each attack drops a circle so the goal here is to stand still and dodge when you see 3 circles under you. You can simply dodge roll after breakbar and avoid the fear lol. Coconut like projectiles comes out of him and if you get hit you will receive massive amount of conditions that will down you in no time. You can either dodge into him or dodge away. The fixated person basically act as a tank for the next 30 seconds and they will need to lead Slothasor to the next Imbued Mushroom. Actual mechanics could be tweaked as deemed appropriate. Do not use sword 3 or shield 4. If you are behind or to the side of Slothasor you do not need to dodge. This means watching your targets if you tab target and making sure the player slubling is out of range of pulls and attacks such as Epidemic from the necros. So you will want to call for a backup if you are doing the mushroom and got the Volatile Poison right before you are able to use your mushroom. They will also convert boons on you to conditions. Can confirm I got fear mid-roll too many times already. Once this debuff expires, you will drop a red poison circle that will gradually expand and cover the ground with poison. You will need to break his breakbar to move Slothasor move again. Thanks I will add these bits in. Fixation is a tanking mechanism where a random person will get a purple icon above their head this is not really visible if you have the Commander tag. This will clear the poison for around the mushroom for 1 minute. The idea here is you want to clear a path to the next Imbued Mushroom. It is a quick succession of several attacks that will nearly down anyone caught in it. We typically use squad markers to mark their locations. Yes you can, I added to the guide thanks. Every phase change boss charges up AoE wipe unless broken — which then instead kills all active minions and stuns him for a second. There is about a 0. Since the player slubling is hostile, it is very important that other raid members do not kill the slubling person as killing a slubling prematurely will wipe the raid instantly. Depending on how close you are, you might need to dodge twice. Fear will be applied with this roar. It is a frontal attack with a fairly long range so only those in front of him will be damaged by the attack.